#4: After you throw the switch to open the first steel shutter, two Fiends spawn in the previous room on top of the big… Y-shaped metal thing. One of those unlocked doors opens onto a control room with three zombies, a Fiend, and this Ore Fragment sitting out in the open. #3: After leaving the storage bay, you’ll drop down into a foyer with two unlocked doors and a third that requires the yellow key. #2: You pass this over the course of grabbing Secret #1, above. If you get a good running start, you can get it without needing the double-jump boots. #1: When you emerge into the storage bay near the start of the level, this Fragment can be seen directly ahead of you, on top of a stalagmite in the lava. Pick up the large health kit to get credit for the secret. #5: On your way back through the facility with the yellow key, you’ll be diverted into a small room with three big pillars on either wall, with a large health kit behind a locked grate on the wall opposite the exit.Ĭheck the pillars opposite your entry point to find a hidden wall switch (above), which opens the grate. This will lead you to a hidden cache that contains an Ore Fragment and two rockets. Opening the door gives you credit for the secret. Some guides will tell you that you have to use a rocket here, but that only works because the splash damage will destroy the switch. You can shoot it through the hole in the door with any weapon to force the door open. It can be difficult to recognize, especially this early in the game before this kind of switch is a common sight, but there’s a destructible switch on the wall behind the broken door. #3: Next to the switch that opens the first set of big steel shutters, there’s a storage locker with a broken door that contains the automap and a terminal that provides a bit of lore. Look, not every secret rules the universe. Leap onto the nearby yellow ammo box.įrom there, a short hop can carry you to the nearby rooftop, where you’ll find three well-hidden armor shards. You can use the short duct on the other side to get some height and room to sprint. Take care of them, then use the switch behind the zombies’ entry point to open the wall. #2: Approach the Chaos portal and it’ll wink out, causing a Fiend to spawn and the far wall to lower, letting in two shotgun zombies. Hit the nearby switch to raise the vent and reenter the storage bay. Dispatch the Skull Fish and turn right to find a rocket launcher. Climb the slanted beams on either side and jump into the open vent. There’s an Ore Fragment here, but it’s not actually the secret. If you look down into it, many of the stalagmites in the pool have tapered bases, so you can use them as footholds to jump down and through the pool to the ledge on the far side of the big metal fence. #1: Near the start of the level, in the storage bay with the giant Chaos portal, roughly the far third of the room is taken up by a lava pool. There are two Skull Fish hiding in the ducts that you’ll never see otherwise. Note that like Sacrum, you have to find at least two specific secrets in Research to kill 100% of the level’s monsters. While these upgrades do make secret hunting a lot easier, you don’t actually need them for any of the secrets in roughly the first half of the campaign. Thankfully, this isn’t actually the case. Research is the first stage in Prodeus where you might think you need movement upgrades, like the double-jump boots, in order to get all of its secrets. Sacrum | Research How to Find All the Secrets and Ore on Research
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